Store conversion and creative testing
Keyword work decides how many people see your listing. Conversion decides how many of them install, and it is the half most teams underfund.
The arithmetic is unforgiving. If your listing converts at 25% and a competitor's converts at 40%, you pay a 60% premium on every install, on every channel, for identical spend and identical creative. That tax applies to paid traffic and organic traffic alike, which is why conversion work compounds in a way keyword work does not.
A single listing has to serve every visitor, whatever brought them. Custom Product Pages on the App Store and custom store listings on Google Play remove that compromise: the page can match the keyword, the campaign or the market the user arrived from.
This is where ASO stops being an organic discipline and starts compounding with paid. A CPP aligned to the intent behind a campaign converts the traffic you are already buying at a higher rate, which lowers effective acquisition cost without touching a bid.
TouchRetouch: we built a feature-focused CPP for Apple Ads branded campaigns in the US, showing the AI Smart Scenes functionality rather than the default product page. Against the default: cost per install improved 47.4%, return on ad spend increased 108%, cost per trial improved 32.6%, and install rate moved from 77.0% to 87.1%. The page that generated the most taps was not the page that generated the most revenue, which is the usual lesson. Read the case
A launch is the one moment where there is no historical conversion rate to improve, so the creative decisions have to be right before there is data.
AirHelp: for the launch of a global flight tracking app we repositioned the store presence around the Flight Tracker proposition, deliberately separating it from AirHelp's existing compensation-claim audience to avoid cannibalising it. We localised the listing across the US, UK, Spain, Italy, France, the Netherlands, Portugal and Germany, later extending to Poland, Turkey and Arabic-speaking markets, developed multiple screenshot sets and selected the winner by A/B test, then enabled custom store listings on Google Play and custom product pages on Apple. The launch produced 330,000 downloads and a 4.7 average rating across the stores. Read the case